@CrazzyMaster
Esse servidor que você me mandou como base eu baixei e quando percebi tinha win32:parite que quase fudeo meu computador todo.
Por gustavo3754, 11 de jul. de 2012 em Globalevents e Spells
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@CrazzyMaster
Esse servidor que você me mandou como base eu baixei e quando percebi tinha win32:parite que quase fudeo meu computador todo.
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Registrado: 24/10/11
Posts: 133
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Como? olha o scan
Olha o scan ai como tem virus? ![]()
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Depois que eu baixei esse servidor.
Todos os meus .exe pegaram virus.
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@rotiicaro
Aqui o scan: Clique Aqui
@iFaxBR
Af mano pior que ele ta certo, o wodbo life brasil além de ser uma merda, coco, o cliente tava com virus akeles malditos.
Malz ae vou formata meu pc mais o foda é que não tenho mais esse server por que editei ele pra cdz lol.
Desculpa galera se for jogar a culpa em alguem joga na staff do wodbo life brasil
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@CrazzyMaster
Beleza, tem como tu me mandar o script do revert? por que eu ia pegar mais deu o coisa do virus e tive que excluir tudo se puder mandar ficarei muito agradecido.
@EDIT
Vei essa transformação de 8.54 ela ate transforma de boa, mais e assim aparece o efeito ele transformando eu pensei que o efeito ficava direto nele não só aparecer para transformar.
Editado Julho 31 por iFaxBR
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@iFaxBR
pega o script de transform.lua e muda pra revert.lua, mais pra adianta vo postar aqui abaixo.
pra você colocar efeito nas vocation tem que faser o script vei, tipo é meio foda. fais um tópico ai pedindo ele talvez alguem ajude
Talkaction/script/Revert.lua
local config = {
--[vocation id] = { level, nova voc, looktype, efeito}
[2] = { 8, 1, 69, 11},
[3] = { 8, 2, 37, 58},
[4] = { 8, 3, 71, 59},
[5] = { 8, 4, 71, 59},
[6] = { 8, 5, 71, 32},
[7] = { 8, 6, 71, 26},
}
function onSay(cid, words, param, channel)
doPlayerSay(cid, "revert")
local voc = config[getPlayerVocation(cid)]
if voc then
if getPlayerLevel(cid) >= voc[1] then
doPlayerSetVocation(cid, voc[2])
doPlayerSendTextMessage(cid, MESSAGE_STATUS_WARNING, "You Revert!")
local outfit = {lookType = voc[3]}
doCreatureChangeOutfit(cid, outfit)
doSendMagicEffect(getCreaturePosition(cid), voc[4])
else
doPlayerSendTextMessage(cid, MESSAGE_STATUS_WARNING, "You need level " .. voc[1] .. " to revert.")
end
else
doPlayerSendCancel(cid, "You not use to revert!")
end
return true
end
Tag.
Talkaction/talkaction.xml
<talkaction words="revert;Revert" event="script" value="revert.lua"/>
Okay Rep+ Ae
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funciona em 8.60?
pode criar um pra 8.60?
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@juan500
Creio que funciona em 8.6 por que ele ta pra 8.54, acho que nao tem muita diferença.
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aki em ksa ta dando esse erro

::Loading Spells ...Waring: [Event:: loadScript] Event onCastSpell not foung.
Editado Agosto 4 por Diarmaint
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@Diarmaint
Qual script você ta usando e qual a versão do seu server?
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meu ot e 8.00 eu to usando essa aki
local combat = createCombatObject()
setCombatParam(combat, COMBAT_PARAM_EFFECT, CONST_ME_MAGIC_GREEN)
setCombatParam(combat, COMBAT_PARAM_AGGRESSIVE, 0)
local condition = createConditionObject(CONDITION_OUTFIT)
setConditionParam(condition, CONDITION_PARAM_TICKS, 86400000)
addOutfitCondition(condition, 0, 71, 0, 0, 0, 0)
setCombatCondition(combat, condition)
c16 = {lookType=467}
c161 = {lookType=471}
c162 = {lookType=468}
c163 = {lookType=469}
c164 = {lookType=470}
c165 = {lookType=472}
c166 = {lookType=473}
c167 = {lookType=474}
c168 = {lookType=475}
gotenksgtssj = {lookType=169}
gotenksgtssj3 = {lookType=170}
shenrons1 = {lookType=198}
shenrons2 = {lookType=77}
shenrons3 = {lookType=257}
shenrons4 = {lookType=232}
shenrons5 = {lookType=20}
shenrons6 = {lookType=265}
ext = 1000
---c16---
function trans(cid)
if getPlayerVocation(cid) == 412 then
if getPlayerMana(cid) >= 0 then
doSendMagicEffect(getPlayerPosition(cid), 278)
addEvent(trans,ext,cid)
end
end
end
function trans1(cid)
if getPlayerVocation(cid) == 413 then
if getPlayerMana(cid) >= 0 then
addEvent(trans1,ext,cid)
end
end
end
function trans2(cid)
if getPlayerVocation(cid) == 414 then
if getPlayerMana(cid) >= 0 then
addEvent(trans1,ext,cid)
end
end
end
function trans3(cid)
if getPlayerVocation(cid) == 415 then
if getPlayerMana(cid) >= 0 then
addEvent(trans1,ext,cid)
end
end
end
---End c16---
---Reborn c16---
function trans4(cid)
if getPlayerVocation(cid) == 416 then
if getPlayerMana(cid) >= 0 then
doSendMagicEffect(getPlayerPosition(cid),278)
addEvent(trans4,ext,cid)
end
end
end
function trans5(cid)
if getPlayerVocation(cid) == 417 then
if getPlayerMana(cid) >= 0 then
doSendMagicEffect(getPlayerPosition(cid), 278)
addEvent(trans5,ext,cid)
end
end
end
function trans6(cid)
if getPlayerVocation(cid) == 418 then
if getPlayerMana(cid) >= 0 then
doSendMagicEffect(getPlayerPosition(cid), 278)
addEvent(trans6,ext,cid)
end
end
end
function trans7(cid)
if getPlayerVocation(cid) == 419 then
if getPlayerMana(cid) >= 0 then
doSendMagicEffect(getPlayerPosition(cid), 278)
addEvent(trans7,ext,cid)
end
end
end
function trans8(cid)
if getPlayerVocation(cid) == 514 then
if getPlayerMana(cid) >= 0 then
doSendMagicEffect(getPlayerPosition(cid), 294)
addEvent(trans8,ext,cid)
end
end
end
--- Reborn c16 End ---
--- Gotenks ---
function trans(cid)
if getPlayerVocation(cid) == 84 then
if getPlayerMana(cid) >= 0 then
doSendMagicEffect(getPlayerPosition(cid), 14)
addEvent(fusion,ext,cid)
end
end
end
function fusion1(cid)
if getPlayerVocation(cid) == 85 then
if getPlayerMana(cid) >= 0 then
doSendMagicEffect(getPlayerPosition(cid), 234)
addEvent(fusion1,ext,cid)
end
end
end
function fusionchibi(cid)
if getPlayerVocation(cid) == 317 then
if getPlayerMana(cid) >= 0 then
doSendMagicEffect(getPlayerPosition(cid), 14)
addEvent(fusionchibi,ext,cid)
end
end
end
function fusionchibi2(cid)
if getPlayerVocation(cid) == 318 then
if getPlayerMana(cid) >= 0 then
doSendMagicEffect(getPlayerPosition(cid), 234)
addEvent(fusionchibi2,ext,cid)
end
end
end
--- Gotenks End ---
--- Gotenks Reborn ---
function fusion2(cid)
if getPlayerVocation(cid) == 320 then
if getPlayerMana(cid) >= 0 then
doSendMagicEffect(getPlayerPosition(cid), 14)
addEvent(fusion2,ext,cid)
end
end
end
function fusion3(cid)
if getPlayerVocation(cid) == 321 then
if getPlayerMana(cid) >= 0 then
doSendMagicEffect(getPlayerPosition(cid), 234)
addEvent(fusion3,ext,cid)
end
end
end
function fusionchibigt(cid)
if getPlayerVocation(cid) == 323 then
if getPlayerMana(cid) >= 0 then
doSendMagicEffect(getPlayerPosition(cid), 14)
addEvent(fusionchibigt,ext,cid)
end
end
end
function fusionchibigt1(cid)
if getPlayerVocation(cid) == 324 then
if getPlayerMana(cid) >= 0 then
doSendMagicEffect(getPlayerPosition(cid), 234)
addEvent(fusionchibigt1,ext,cid)
end
end
end
--- Chibi Trunks Transform ---
--- Gotenks Reborn End ---
--- Shenron ---
function shenron(cid)
if getPlayerVocation(cid) == 330 then
if getPlayerMana(cid) >= 0 then
doSendMagicEffect(getPlayerPosition(cid), 13)
addEvent(shenron,ext,cid)
end
end
end
function shenron2(cid)
if getPlayerVocation(cid) == 331 then
if getPlayerMana(cid) >= 0 then
doSendMagicEffect(getPlayerPosition(cid), 13)
addEvent(shenron2,ext,cid)
end
end
end
function shenron3(cid)
if getPlayerVocation(cid) == 332 then
if getPlayerMana(cid) >= 0 then
doSendMagicEffect(getPlayerPosition(cid), 13)
addEvent(shenron3,ext,cid)
end
end
end
function shenron4(cid)
if getPlayerVocation(cid) == 333 then
if getPlayerMana(cid) >= 0 then
doSendMagicEffect(getPlayerPosition(cid), 13)
addEvent(shenron4,ext,cid)
end
end
end
function shenron5(cid)
if getPlayerVocation(cid) == 334 then
if getPlayerMana(cid) >= 0 then
doSendMagicEffect(getPlayerPosition(cid), 13)
addEvent(shenron5,ext,cid)
end
end
end
function shenron6(cid)
if getPlayerVocation(cid) == 335 then
if getPlayerMana(cid) >= 0 then
doSendMagicEffect(getPlayerPosition(cid), 13)
addEvent(shenron6,ext,cid)
end
end
end
--- Shenron Reborn ---
function shenrongt(cid)
if getPlayerVocation(cid) == 337 then
if getPlayerMana(cid) >= 0 then
doSendMagicEffect(getPlayerPosition(cid), 180)
addEvent(shenrongt,ext,cid)
end
end
end
function shenrongt1(cid)
if getPlayerVocation(cid) == 338 then
if getPlayerMana(cid) >= 0 then
doSendMagicEffect(getPlayerPosition(cid), 180)
addEvent(shenrongt1,ext,cid)
end
end
end
function shenrongt2(cid)
if getPlayerVocation(cid) == 339 then
if getPlayerMana(cid) >= 0 then
doSendMagicEffect(getPlayerPosition(cid), 180)
addEvent(shenrongt2,ext,cid)
end
end
end
function shenrongt3(cid)
if getPlayerVocation(cid) == 340 then
if getPlayerMana(cid) >= 0 then
doSendMagicEffect(getPlayerPosition(cid), 180)
addEvent(shenrongt3,ext,cid)
end
end
end
--- Shenron End ---
function onCastSpell(cid, var)
---Janemba---
if getPlayerVocation(cid) == 303 then
if getPlayerLevel(cid) >= 50 then
doPlayerSay(cid, 'Transforms', TALKTYPE_ORANGE_1)
doPlayerSetVocation(cid,304)
doSetCreatureOutfit(cid, outfit, -1)
addEvent(trans,ext,cid)
doSendMagicEffect(getPlayerPosition(cid), 233)
else
doPlayerSendCancel(cid, "You need 50 level to first transform")
doSendMagicEffect(getPlayerPosition(cid), 2)
end
elseif getPlayerVocation(cid) == 304 then
if getPlayerLevel(cid) >= 100 then
doPlayerSay(cid, 'Transforms', TALKTYPE_ORANGE_1)
doPlayerSetVocation(cid,305)
addEvent(trans1,ext,cid)
doSendMagicEffect(getPlayerPosition(cid), 33)
doSetCreatureOutfit(cid, outfit1, -1)
else
doPlayerSendCancel(cid, "You need 100 level to next transform")
doSendMagicEffect(getPlayerPosition(cid), 2)
end
elseif getPlayerVocation(cid) == 305 then
if getPlayerLevel(cid) >= 150 then
doPlayerSay(cid, 'Transforms', TALKTYPE_ORANGE_1)
doPlayerSetVocation(cid,306)
addEvent(trans2,ext,cid)
doSendMagicEffect(getPlayerPosition(cid), 18)
doSetCreatureOutfit(cid, outfit2, -1)
else
doPlayerSendCancel(cid, "You need 150 level to next transform")
doSendMagicEffect(getPlayerPosition(cid), 2)
end
elseif getPlayerVocation(cid) == 306 then
if getPlayerLevel(cid) >= 200 then
doPlayerSay(cid, 'Transforms', TALKTYPE_ORANGE_1)
doPlayerSetVocation(cid,307)
addEvent(trans3,ext,cid)
doSendMagicEffect(getPlayerPosition(cid), 243)
doSetCreatureOutfit(cid, outfit3, -1)
else
doPlayerSendCancel(cid, "You need 200 level to next transform")
doSendMagicEffect(getPlayerPosition(cid), 2)
end
--- Reborn ---
elseif getPlayerVocation(cid) == 308 then
if getPlayerLevel(cid) >= 50 then
doPlayerSay(cid, 'Transforms', TALKTYPE_ORANGE_1)
doPlayerSetVocation(cid,309)
addEvent(trans4,ext,cid)
doSendMagicEffect(getPlayerPosition(cid), 7)
doSetCreatureOutfit(cid, outfits, -1)
else
doPlayerSendCancel(cid, "You need 50 level to next transform")
doSendMagicEffect(getPlayerPosition(cid), 2)
end
elseif getPlayerVocation(cid) == 309 then
if getPlayerLevel(cid) >= 100 then
doPlayerSay(cid, 'Transforms', TALKTYPE_ORANGE_1)
doPlayerSetVocation(cid,310)
addEvent(trans5,ext,cid)
doSendMagicEffect(getPlayerPosition(cid), 33)
doSetCreatureOutfit(cid, outfits1, -1)
else
doPlayerSendCancel(cid, "You need 100 level to next transform")
doSendMagicEffect(getPlayerPosition(cid), 2)
end
elseif getPlayerVocation(cid) == 310 then
if getPlayerLevel(cid) >= 150 then
doPlayerSay(cid, 'Transforms', TALKTYPE_ORANGE_1)
doPlayerSetVocation(cid,311)
addEvent(trans6,ext,cid)
doSendMagicEffect(getPlayerPosition(cid), 18)
doSetCreatureOutfit(cid, outfits2, -1)
else
doPlayerSendCancel(cid, "You need 150 level to next transform")
doSendMagicEffect(getPlayerPosition(cid), 2)
end
elseif getPlayerVocation(cid) == 311 then
if getPlayerLevel(cid) >= 200 then
doPlayerSay(cid, 'Transforms', TALKTYPE_ORANGE_1)
doPlayerSetVocation(cid,312)
addEvent(trans7,ext,cid)
doSendMagicEffect(getPlayerPosition(cid), 243)
doSetCreatureOutfit(cid, outfits3, -1)
else
doPlayerSendCancel(cid, "You need 200 level to next transform")
doSendMagicEffect(getPlayerPosition(cid), 2)
end
---End Janemba? ---
--- Gotenks ---
elseif getPlayerVocation(cid) == 313 then
if getPlayerLevel(cid) >= 150 then
doPlayerSay(cid, 'Transforms', TALKTYPE_ORANGE_1)
doPlayerSetVocation(cid,314)
addEvent(fusion,ext,cid)
doSetCreatureOutfit(cid, gotenksssj, -1)
setPlayerStorageValue(cid,20235,1)
doSendMagicEffect(getPlayerPosition(cid), 63)
else
doPlayerSendCancel(cid, "Gotenks! You need 150 level to transform.")
doSendMagicEffect(getPlayerPosition(cid), 2)
end
elseif getPlayerVocation(cid) == 314 then
if getPlayerLevel(cid) >= 200 then
doPlayerSay(cid, 'Transforms', TALKTYPE_ORANGE_1)
doPlayerSetVocation(cid,315)
addEvent(fusion1,ext,cid)
doSetCreatureOutfit(cid, gotenksssj3, -1)
setPlayerStorageValue(cid,20235,2)
doSendMagicEffect(getPlayerPosition(cid), 64)
else
doPlayerSendCancel(cid, "Gotenks! You need 200 level to transform.")
doSendMagicEffect(getPlayerPosition(cid), 2)
end
--- Chibi ---
elseif getPlayerVocation(cid) == 316 then
if getPlayerLevel(cid) >= 150 then
doPlayerSay(cid, 'Transforms', TALKTYPE_ORANGE_1)
doPlayerSetVocation(cid,317)
addEvent(fusionchibi,ext,cid)
doSetCreatureOutfit(cid, gotenksssj, -1)
setPlayerStorageValue(cid,20235,1)
doSendMagicEffect(getPlayerPosition(cid), 63)
else
doPlayerSendCancel(cid, "Gotenks! You need 150 level to transform.")
doSendMagicEffect(getPlayerPosition(cid), 2)
end
elseif getPlayerVocation(cid) == 317 then
if getPlayerLevel(cid) >= 200 then
doPlayerSay(cid, 'Transforms', TALKTYPE_ORANGE_1)
doPlayerSetVocation(cid,318)
addEvent(fusionchibi2,ext,cid)
doSetCreatureOutfit(cid, gotenksssj3, -1)
setPlayerStorageValue(cid,20235,2)
doSendMagicEffect(getPlayerPosition(cid), 64)
else
doPlayerSendCancel(cid, "Gotenks! You need 200 level to transform.")
doSendMagicEffect(getPlayerPosition(cid), 2)
end
--- Reborn ---
--- Goten ---
elseif getPlayerVocation(cid) == 319 then
if getPlayerLevel(cid) >= 150 then
doPlayerSay(cid, 'Transforms', TALKTYPE_ORANGE_1)
doPlayerSetVocation(cid,320)
addEvent(fusion,ext,cid)
doSetCreatureOutfit(cid, gotenksgtssj, -1)
setPlayerStorageValue(cid,20236,3)
doSendMagicEffect(getPlayerPosition(cid), 63)
else
doPlayerSendCancel(cid, "Gotenks GT! You need 150 level to transform.")
doSendMagicEffect(getPlayerPosition(cid), 2)
end
elseif getPlayerVocation(cid) == 320 then
if getPlayerLevel(cid) >= 200 then
doPlayerSay(cid, 'Transforms', TALKTYPE_ORANGE_1)
doPlayerSetVocation(cid,321)
addEvent(fusion1,ext,cid)
doSetCreatureOutfit(cid, gotenksgtssj3, -1)
setPlayerStorageValue(cid,20236,4)
doSendMagicEffect(getPlayerPosition(cid), 64)
else
doPlayerSendCancel(cid, "Gotenks GT! You need 200 level to transform.")
doSendMagicEffect(getPlayerPosition(cid), 2)
end
--- Chibi Trunks ---
elseif getPlayerVocation(cid) == 322 then
if getPlayerLevel(cid) >= 150 then
doPlayerSay(cid, 'Transforms', TALKTYPE_ORANGE_1)
doPlayerSetVocation(cid,323)
addEvent(fusionchibigt,ext,cid)
doSetCreatureOutfit(cid, gotenksgtssj, -1)
setPlayerStorageValue(cid,20236,3)
doSendMagicEffect(getPlayerPosition(cid), 63)
else
doPlayerSendCancel(cid, "Gotenks GT! You need 150 level to transform.")
doSendMagicEffect(getPlayerPosition(cid), 2)
end
elseif getPlayerVocation(cid) == 323 then
if getPlayerLevel(cid) >= 200 then
doPlayerSay(cid, 'Transforms', TALKTYPE_ORANGE_1)
doPlayerSetVocation(cid,324)
addEvent(fusionchibigt1,ext,cid)
doSetCreatureOutfit(cid, gotenksgtssj3, -1)
setPlayerStorageValue(cid,20236,4)
doSendMagicEffect(getPlayerPosition(cid), 64)
else
doPlayerSendCancel(cid, "Gotenks GT! You need 200 level to transform.")
doSendMagicEffect(getPlayerPosition(cid), 2)
end
---End Janemba and others---
--- Shenron ---
elseif getPlayerVocation(cid) == 329 then
if getPlayerLevel(cid) >= 30 then
doPlayerSay(cid, 'Transforms', TALKTYPE_ORANGE_1)
doPlayerSetVocation(cid,330)
addEvent(shenron,ext,cid)
doSetCreatureOutfit(cid, shenrons1, -1)
doSendMagicEffect(getPlayerPosition(cid), 75)
else
doPlayerSendCancel(cid, "Shenron, You need 30 level to transform.")
doSendMagicEffect(getPlayerPosition(cid), 2)
end
elseif getPlayerVocation(cid) == 330 then
if getPlayerLevel(cid) >= 50 then
doPlayerSay(cid, 'Transforms', TALKTYPE_ORANGE_1)
doPlayerSetVocation(cid,331)
addEvent(shenron2,ext,cid)
doSetCreatureOutfit(cid, shenrons2, -1)
doSendMagicEffect(getPlayerPosition(cid), 233)
else
doPlayerSendCancel(cid, "Shenron, You need 50 level to transform.")
doSendMagicEffect(getPlayerPosition(cid), 2)
end
elseif getPlayerVocation(cid) == 331 then
if getPlayerLevel(cid) >= 75 then
doPlayerSay(cid, 'Transforms', TALKTYPE_ORANGE_1)
doPlayerSetVocation(cid,332)
addEvent(shenron3,ext,cid)
doSetCreatureOutfit(cid, shenrons3, -1)
doSendMagicEffect(getPlayerPosition(cid), 75)
else
doPlayerSendCancel(cid, "Shenron, You need 75 level to transform.")
doSendMagicEffect(getPlayerPosition(cid), 2)
end
elseif getPlayerVocation(cid) == 332 then
if getPlayerLevel(cid) >= 100 then
doPlayerSay(cid, 'Transforms', TALKTYPE_ORANGE_1)
doPlayerSetVocation(cid,333)
addEvent(shenron4,ext,cid)
doSetCreatureOutfit(cid, shenrons4, -1)
doSendMagicEffect(getPlayerPosition(cid), 75)
else
doPlayerSendCancel(cid, "Shenron, You need 100 level to transform.")
doSendMagicEffect(getPlayerPosition(cid), 2)
end
elseif getPlayerVocation(cid) == 333 then
if getPlayerLevel(cid) >= 150 then
doPlayerSay(cid, 'Transforms', TALKTYPE_ORANGE_1)
doPlayerSetVocation(cid,334)
addEvent(shenron5,ext,cid)
doSetCreatureOutfit(cid, shenrons5, -1)
doSendMagicEffect(getPlayerPosition(cid), 233)
else
doPlayerSendCancel(cid, "Shenron, You need 150 level to transform.")
doSendMagicEffect(getPlayerPosition(cid), 2)
end
elseif getPlayerVocation(cid) == 334 then
if getPlayerLevel(cid) >= 200 then
doPlayerSay(cid, 'Transforms', TALKTYPE_ORANGE_1)
doPlayerSetVocation(cid,335)
addEvent(shenron6,ext,cid)
doSetCreatureOutfit(cid, shenrons6, -1)
doSendMagicEffect(getPlayerPosition(cid), 75)
else
doPlayerSendCancel(cid, "Shenron, You need 200 level to transform.")
doSendMagicEffect(getPlayerPosition(cid), 2)
end
--- Shenron Reborn ---
elseif getPlayerVocation(cid) == 336 then
if getPlayerLevel(cid) >= 50 then
doPlayerSay(cid, 'Transforms', TALKTYPE_ORANGE_1)
doPlayerSetVocation(cid,337)
addEvent(shenrongt,ext,cid)
doSetCreatureOutfit(cid, shenrons2, -1)
doSendMagicEffect(getPlayerPosition(cid), 75)
else
doPlayerSendCancel(cid, "Shenron, You need 50 level to transform.")
doSendMagicEffect(getPlayerPosition(cid), 2)
end
elseif getPlayerVocation(cid) == 337 then
if getPlayerLevel(cid) >= 100 then
doPlayerSay(cid, 'Transforms', TALKTYPE_ORANGE_1)
doPlayerSetVocation(cid,338)
addEvent(shenrongt1,ext,cid)
doSetCreatureOutfit(cid, shenrons3, -1)
doSendMagicEffect(getPlayerPosition(cid), 75)
else
doPlayerSendCancel(cid, "Shenron, You need 100 level to transform.")
doSendMagicEffect(getPlayerPosition(cid), 2)
end
elseif getPlayerVocation(cid) == 338 then
if getPlayerLevel(cid) >= 150 then
doPlayerSay(cid, 'Transforms', TALKTYPE_ORANGE_1)
doPlayerSetVocation(cid,339)
addEvent(shenrongt2,ext,cid)
doSetCreatureOutfit(cid, shenrons4, -1)
doSendMagicEffect(getPlayerPosition(cid), 233)
doPlayerSendCancel(cid, "Success Transform.")
else
doPlayerSendCancel(cid, "Shenron, You need 150 level to transform.")
doSendMagicEffect(getPlayerPosition(cid), 2)
end
elseif getPlayerVocation(cid) == 339 then
if getPlayerLevel(cid) >= 200 then
doPlayerSay(cid, 'Transforms', TALKTYPE_ORANGE_1)
doPlayerSetVocation(cid,340)
addEvent(shenrongt3,ext,cid)
doSetCreatureOutfit(cid, shenrons6, -1)
doSendMagicEffect(getPlayerPosition(cid), 75)
else
doPlayerSendCancel(cid, "Shenron, You need 200 level to transform.")
doSendMagicEffect(getPlayerPosition(cid), 2)
end
--- Shenron End ---
else
doPlayerSendCancel(cid, "You cannot transform.")
doSendMagicEffect(getPlayerPosition(cid), 2)
end
end
info
Grupo: Artesão
Registrado: 24/10/11
Posts: 133
Reputação: +55
Char no Tibia: ...

@Diarmaint
Cara tira esse e coloca esse aqui no lugar, abaixo do script vo explicar por que deu erro.
local combat = createCombatObject()
setCombatParam(combat, COMBAT_PARAM_EFFECT, CONST_ME_MAGIC_GREEN)
setCombatParam(combat, COMBAT_PARAM_AGGRESSIVE, 0)
local condition = createConditionObject(CONDITION_OUTFIT)
setConditionParam(condition, CONDITION_PARAM_TICKS, 86400000)
addOutfitCondition(condition, 0, 71, 0, 0, 0, 0)
setCombatCondition(combat, condition)
c16 = {lookType=467}
c161 = {lookType=471}
c162 = {lookType=468}
c163 = {lookType=469}
c164 = {lookType=470}
c165 = {lookType=472}
c166 = {lookType=473}
c167 = {lookType=474}
c168 = {lookType=475}
gotenksgtssj = {lookType=169}
gotenksgtssj3 = {lookType=170}
shenrons1 = {lookType=198}
shenrons2 = {lookType=77}
shenrons3 = {lookType=257}
shenrons4 = {lookType=232}
shenrons5 = {lookType=20}
shenrons6 = {lookType=265}
ext = 1000
---C16---
function trans(cid)
if getPlayerVocation(cid) == 412 then
if getPlayerMana(cid) >= 0 then
doSendMagicEffect(getPlayerPosition(cid), 278)
addEvent(trans,ext,cid)
end
end
end
---End c16---
---Reborn c16---
function trans4(cid)
if getPlayerVocation(cid) == 416 then
if getPlayerMana(cid) >= 0 then
doSendMagicEffect(getPlayerPosition(cid),278)
addEvent(trans4,ext,cid)
end
end
end
function trans5(cid)
if getPlayerVocation(cid) == 417 then
if getPlayerMana(cid) >= 0 then
doSendMagicEffect(getPlayerPosition(cid), 278)
addEvent(trans5,ext,cid)
end
end
end
function trans6(cid)
if getPlayerVocation(cid) == 418 then
if getPlayerMana(cid) >= 0 then
doSendMagicEffect(getPlayerPosition(cid), 278)
addEvent(trans6,ext,cid)
end
end
end
function trans7(cid)
if getPlayerVocation(cid) == 419 then
if getPlayerMana(cid) >= 0 then
doSendMagicEffect(getPlayerPosition(cid), 278)
addEvent(trans7,ext,cid)
end
end
end
function trans8(cid)
if getPlayerVocation(cid) == 514 then
if getPlayerMana(cid) >= 0 then
doSendMagicEffect(getPlayerPosition(cid), 294)
addEvent(trans8,ext,cid)
end
end
end
--- Reborn c16 End ---
--- Gotenks ---
function trans(cid)
if getPlayerVocation(cid) == 84 then
if getPlayerMana(cid) >= 0 then
doSendMagicEffect(getPlayerPosition(cid), 14)
addEvent(fusion,ext,cid)
end
end
end
function fusion1(cid)
if getPlayerVocation(cid) == 85 then
if getPlayerMana(cid) >= 0 then
doSendMagicEffect(getPlayerPosition(cid), 234)
addEvent(fusion1,ext,cid)
end
end
end
function fusionchibi(cid)
if getPlayerVocation(cid) == 317 then
if getPlayerMana(cid) >= 0 then
doSendMagicEffect(getPlayerPosition(cid), 14)
addEvent(fusionchibi,ext,cid)
end
end
end
function fusionchibi2(cid)
if getPlayerVocation(cid) == 318 then
if getPlayerMana(cid) >= 0 then
doSendMagicEffect(getPlayerPosition(cid), 234)
addEvent(fusionchibi2,ext,cid)
end
end
end
--- Gotenks End ---
--- Gotenks Reborn ---
function fusion2(cid)
if getPlayerVocation(cid) == 320 then
if getPlayerMana(cid) >= 0 then
doSendMagicEffect(getPlayerPosition(cid), 14)
addEvent(fusion2,ext,cid)
end
end
end
function fusion3(cid)
if getPlayerVocation(cid) == 321 then
if getPlayerMana(cid) >= 0 then
doSendMagicEffect(getPlayerPosition(cid), 234)
addEvent(fusion3,ext,cid)
end
end
end
function fusionchibigt(cid)
if getPlayerVocation(cid) == 323 then
if getPlayerMana(cid) >= 0 then
doSendMagicEffect(getPlayerPosition(cid), 14)
addEvent(fusionchibigt,ext,cid)
end
end
end
function fusionchibigt1(cid)
if getPlayerVocation(cid) == 324 then
if getPlayerMana(cid) >= 0 then
doSendMagicEffect(getPlayerPosition(cid), 234)
addEvent(fusionchibigt1,ext,cid)
end
end
end
--- Chibi Trunks Transform ---
--- Gotenks Reborn End ---
--- Shenron ---
function shenron(cid)
if getPlayerVocation(cid) == 330 then
if getPlayerMana(cid) >= 0 then
doSendMagicEffect(getPlayerPosition(cid), 13)
addEvent(shenron,ext,cid)
end
end
end
function shenron2(cid)
if getPlayerVocation(cid) == 331 then
if getPlayerMana(cid) >= 0 then
doSendMagicEffect(getPlayerPosition(cid), 13)
addEvent(shenron2,ext,cid)
end
end
end
function shenron3(cid)
if getPlayerVocation(cid) == 332 then
if getPlayerMana(cid) >= 0 then
doSendMagicEffect(getPlayerPosition(cid), 13)
addEvent(shenron3,ext,cid)
end
end
end
function shenron4(cid)
if getPlayerVocation(cid) == 333 then
if getPlayerMana(cid) >= 0 then
doSendMagicEffect(getPlayerPosition(cid), 13)
addEvent(shenron4,ext,cid)
end
end
end
function shenron5(cid)
if getPlayerVocation(cid) == 334 then
if getPlayerMana(cid) >= 0 then
doSendMagicEffect(getPlayerPosition(cid), 13)
addEvent(shenron5,ext,cid)
end
end
end
function shenron6(cid)
if getPlayerVocation(cid) == 335 then
if getPlayerMana(cid) >= 0 then
doSendMagicEffect(getPlayerPosition(cid), 13)
addEvent(shenron6,ext,cid)
end
end
end
--- Shenron Reborn ---
function shenrongt(cid)
if getPlayerVocation(cid) == 337 then
if getPlayerMana(cid) >= 0 then
doSendMagicEffect(getPlayerPosition(cid), 180)
addEvent(shenrongt,ext,cid)
end
end
end
function shenrongt1(cid)
if getPlayerVocation(cid) == 338 then
if getPlayerMana(cid) >= 0 then
doSendMagicEffect(getPlayerPosition(cid), 180)
addEvent(shenrongt1,ext,cid)
end
end
end
function shenrongt2(cid)
if getPlayerVocation(cid) == 339 then
if getPlayerMana(cid) >= 0 then
doSendMagicEffect(getPlayerPosition(cid), 180)
addEvent(shenrongt2,ext,cid)
end
end
end
function shenrongt3(cid)
if getPlayerVocation(cid) == 340 then
if getPlayerMana(cid) >= 0 then
doSendMagicEffect(getPlayerPosition(cid), 180)
addEvent(shenrongt3,ext,cid)
end
end
end
--- Shenron End ---
function onCastSpell(cid, var)
---Janemba---
if getPlayerVocation(cid) == 303 then
if getPlayerLevel(cid) >= 50 then
doPlayerSay(cid, 'Transforms', TALKTYPE_ORANGE_1)
doPlayerSetVocation(cid,304)
doSetCreatureOutfit(cid, outfit, -1)
addEvent(trans,ext,cid)
doSendMagicEffect(getPlayerPosition(cid), 233)
else
doPlayerSendCancel(cid, "You need 50 level to first transform")
doSendMagicEffect(getPlayerPosition(cid), 2)
end
elseif getPlayerVocation(cid) == 304 then
if getPlayerLevel(cid) >= 100 then
doPlayerSay(cid, 'Transforms', TALKTYPE_ORANGE_1)
doPlayerSetVocation(cid,305)
addEvent(trans1,ext,cid)
doSendMagicEffect(getPlayerPosition(cid), 33)
doSetCreatureOutfit(cid, outfit1, -1)
else
doPlayerSendCancel(cid, "You need 100 level to next transform")
doSendMagicEffect(getPlayerPosition(cid), 2)
end
elseif getPlayerVocation(cid) == 305 then
if getPlayerLevel(cid) >= 150 then
doPlayerSay(cid, 'Transforms', TALKTYPE_ORANGE_1)
doPlayerSetVocation(cid,306)
addEvent(trans2,ext,cid)
doSendMagicEffect(getPlayerPosition(cid), 18)
doSetCreatureOutfit(cid, outfit2, -1)
else
doPlayerSendCancel(cid, "You need 150 level to next transform")
doSendMagicEffect(getPlayerPosition(cid), 2)
end
elseif getPlayerVocation(cid) == 306 then
if getPlayerLevel(cid) >= 200 then
doPlayerSay(cid, 'Transforms', TALKTYPE_ORANGE_1)
doPlayerSetVocation(cid,307)
addEvent(trans3,ext,cid)
doSendMagicEffect(getPlayerPosition(cid), 243)
doSetCreatureOutfit(cid, outfit3, -1)
else
doPlayerSendCancel(cid, "You need 200 level to next transform")
doSendMagicEffect(getPlayerPosition(cid), 2)
end
--- Reborn ---
elseif getPlayerVocation(cid) == 308 then
if getPlayerLevel(cid) >= 50 then
doPlayerSay(cid, 'Transforms', TALKTYPE_ORANGE_1)
doPlayerSetVocation(cid,309)
addEvent(trans4,ext,cid)
doSendMagicEffect(getPlayerPosition(cid), 7)
doSetCreatureOutfit(cid, outfits, -1)
else
doPlayerSendCancel(cid, "You need 50 level to next transform")
doSendMagicEffect(getPlayerPosition(cid), 2)
end
elseif getPlayerVocation(cid) == 309 then
if getPlayerLevel(cid) >= 100 then
doPlayerSay(cid, 'Transforms', TALKTYPE_ORANGE_1)
doPlayerSetVocation(cid,310)
addEvent(trans5,ext,cid)
doSendMagicEffect(getPlayerPosition(cid), 33)
doSetCreatureOutfit(cid, outfits1, -1)
else
doPlayerSendCancel(cid, "You need 100 level to next transform")
doSendMagicEffect(getPlayerPosition(cid), 2)
end
elseif getPlayerVocation(cid) == 310 then
if getPlayerLevel(cid) >= 150 then
doPlayerSay(cid, 'Transforms', TALKTYPE_ORANGE_1)
doPlayerSetVocation(cid,311)
addEvent(trans6,ext,cid)
doSendMagicEffect(getPlayerPosition(cid), 18)
doSetCreatureOutfit(cid, outfits2, -1)
else
doPlayerSendCancel(cid, "You need 150 level to next transform")
doSendMagicEffect(getPlayerPosition(cid), 2)
end
elseif getPlayerVocation(cid) == 311 then
if getPlayerLevel(cid) >= 200 then
doPlayerSay(cid, 'Transforms', TALKTYPE_ORANGE_1)
doPlayerSetVocation(cid,312)
addEvent(trans7,ext,cid)
doSendMagicEffect(getPlayerPosition(cid), 243)
doSetCreatureOutfit(cid, outfits3, -1)
else
doPlayerSendCancel(cid, "You need 200 level to next transform")
doSendMagicEffect(getPlayerPosition(cid), 2)
end
---End Janemba? ---
--- Gotenks ---
elseif getPlayerVocation(cid) == 313 then
if getPlayerLevel(cid) >= 150 then
doPlayerSay(cid, 'Transforms', TALKTYPE_ORANGE_1)
doPlayerSetVocation(cid,314)
addEvent(fusion,ext,cid)
doSetCreatureOutfit(cid, gotenksssj, -1)
setPlayerStorageValue(cid,20235,1)
doSendMagicEffect(getPlayerPosition(cid), 63)
else
doPlayerSendCancel(cid, "Gotenks! You need 150 level to transform.")
doSendMagicEffect(getPlayerPosition(cid), 2)
end
elseif getPlayerVocation(cid) == 314 then
if getPlayerLevel(cid) >= 200 then
doPlayerSay(cid, 'Transforms', TALKTYPE_ORANGE_1)
doPlayerSetVocation(cid,315)
addEvent(fusion1,ext,cid)
doSetCreatureOutfit(cid, gotenksssj3, -1)
setPlayerStorageValue(cid,20235,2)
doSendMagicEffect(getPlayerPosition(cid), 64)
else
doPlayerSendCancel(cid, "Gotenks! You need 200 level to transform.")
doSendMagicEffect(getPlayerPosition(cid), 2)
end
--- Chibi ---
elseif getPlayerVocation(cid) == 316 then
if getPlayerLevel(cid) >= 150 then
doPlayerSay(cid, 'Transforms', TALKTYPE_ORANGE_1)
doPlayerSetVocation(cid,317)
addEvent(fusionchibi,ext,cid)
doSetCreatureOutfit(cid, gotenksssj, -1)
setPlayerStorageValue(cid,20235,1)
doSendMagicEffect(getPlayerPosition(cid), 63)
else
doPlayerSendCancel(cid, "Gotenks! You need 150 level to transform.")
doSendMagicEffect(getPlayerPosition(cid), 2)
end
elseif getPlayerVocation(cid) == 317 then
if getPlayerLevel(cid) >= 200 then
doPlayerSay(cid, 'Transforms', TALKTYPE_ORANGE_1)
doPlayerSetVocation(cid,318)
addEvent(fusionchibi2,ext,cid)
doSetCreatureOutfit(cid, gotenksssj3, -1)
setPlayerStorageValue(cid,20235,2)
doSendMagicEffect(getPlayerPosition(cid), 64)
else
doPlayerSendCancel(cid, "Gotenks! You need 200 level to transform.")
doSendMagicEffect(getPlayerPosition(cid), 2)
end
--- Reborn ---
--- Goten ---
elseif getPlayerVocation(cid) == 319 then
if getPlayerLevel(cid) >= 150 then
doPlayerSay(cid, 'Transforms', TALKTYPE_ORANGE_1)
doPlayerSetVocation(cid,320)
addEvent(fusion,ext,cid)
doSetCreatureOutfit(cid, gotenksgtssj, -1)
setPlayerStorageValue(cid,20236,3)
doSendMagicEffect(getPlayerPosition(cid), 63)
else
doPlayerSendCancel(cid, "Gotenks GT! You need 150 level to transform.")
doSendMagicEffect(getPlayerPosition(cid), 2)
end
elseif getPlayerVocation(cid) == 320 then
if getPlayerLevel(cid) >= 200 then
doPlayerSay(cid, 'Transforms', TALKTYPE_ORANGE_1)
doPlayerSetVocation(cid,321)
addEvent(fusion1,ext,cid)
doSetCreatureOutfit(cid, gotenksgtssj3, -1)
setPlayerStorageValue(cid,20236,4)
doSendMagicEffect(getPlayerPosition(cid), 64)
else
doPlayerSendCancel(cid, "Gotenks GT! You need 200 level to transform.")
doSendMagicEffect(getPlayerPosition(cid), 2)
end
--- Chibi Trunks ---
elseif getPlayerVocation(cid) == 322 then
if getPlayerLevel(cid) >= 150 then
doPlayerSay(cid, 'Transforms', TALKTYPE_ORANGE_1)
doPlayerSetVocation(cid,323)
addEvent(fusionchibigt,ext,cid)
doSetCreatureOutfit(cid, gotenksgtssj, -1)
setPlayerStorageValue(cid,20236,3)
doSendMagicEffect(getPlayerPosition(cid), 63)
else
doPlayerSendCancel(cid, "Gotenks GT! You need 150 level to transform.")
doSendMagicEffect(getPlayerPosition(cid), 2)
end
elseif getPlayerVocation(cid) == 323 then
if getPlayerLevel(cid) >= 200 then
doPlayerSay(cid, 'Transforms', TALKTYPE_ORANGE_1)
doPlayerSetVocation(cid,324)
addEvent(fusionchibigt1,ext,cid)
doSetCreatureOutfit(cid, gotenksgtssj3, -1)
setPlayerStorageValue(cid,20236,4)
doSendMagicEffect(getPlayerPosition(cid), 64)
else
doPlayerSendCancel(cid, "Gotenks GT! You need 200 level to transform.")
doSendMagicEffect(getPlayerPosition(cid), 2)
end
---End Janemba and others---
--- Shenron ---
elseif getPlayerVocation(cid) == 329 then
if getPlayerLevel(cid) >= 30 then
doPlayerSay(cid, 'Transforms', TALKTYPE_ORANGE_1)
doPlayerSetVocation(cid,330)
addEvent(shenron,ext,cid)
doSetCreatureOutfit(cid, shenrons1, -1)
doSendMagicEffect(getPlayerPosition(cid), 75)
else
doPlayerSendCancel(cid, "Shenron, You need 30 level to transform.")
doSendMagicEffect(getPlayerPosition(cid), 2)
end
elseif getPlayerVocation(cid) == 330 then
if getPlayerLevel(cid) >= 50 then
doPlayerSay(cid, 'Transforms', TALKTYPE_ORANGE_1)
doPlayerSetVocation(cid,331)
addEvent(shenron2,ext,cid)
doSetCreatureOutfit(cid, shenrons2, -1)
doSendMagicEffect(getPlayerPosition(cid), 233)
else
doPlayerSendCancel(cid, "Shenron, You need 50 level to transform.")
doSendMagicEffect(getPlayerPosition(cid), 2)
end
elseif getPlayerVocation(cid) == 331 then
if getPlayerLevel(cid) >= 75 then
doPlayerSay(cid, 'Transforms', TALKTYPE_ORANGE_1)
doPlayerSetVocation(cid,332)
addEvent(shenron3,ext,cid)
doSetCreatureOutfit(cid, shenrons3, -1)
doSendMagicEffect(getPlayerPosition(cid), 75)
else
doPlayerSendCancel(cid, "Shenron, You need 75 level to transform.")
doSendMagicEffect(getPlayerPosition(cid), 2)
end
elseif getPlayerVocation(cid) == 332 then
if getPlayerLevel(cid) >= 100 then
doPlayerSay(cid, 'Transforms', TALKTYPE_ORANGE_1)
doPlayerSetVocation(cid,333)
addEvent(shenron4,ext,cid)
doSetCreatureOutfit(cid, shenrons4, -1)
doSendMagicEffect(getPlayerPosition(cid), 75)
else
doPlayerSendCancel(cid, "Shenron, You need 100 level to transform.")
doSendMagicEffect(getPlayerPosition(cid), 2)
end
elseif getPlayerVocation(cid) == 333 then
if getPlayerLevel(cid) >= 150 then
doPlayerSay(cid, 'Transforms', TALKTYPE_ORANGE_1)
doPlayerSetVocation(cid,334)
addEvent(shenron5,ext,cid)
doSetCreatureOutfit(cid, shenrons5, -1)
doSendMagicEffect(getPlayerPosition(cid), 233)
else
doPlayerSendCancel(cid, "Shenron, You need 150 level to transform.")
doSendMagicEffect(getPlayerPosition(cid), 2)
end
elseif getPlayerVocation(cid) == 334 then
if getPlayerLevel(cid) >= 200 then
doPlayerSay(cid, 'Transforms', TALKTYPE_ORANGE_1)
doPlayerSetVocation(cid,335)
addEvent(shenron6,ext,cid)
doSetCreatureOutfit(cid, shenrons6, -1)
doSendMagicEffect(getPlayerPosition(cid), 75)
else
doPlayerSendCancel(cid, "Shenron, You need 200 level to transform.")
doSendMagicEffect(getPlayerPosition(cid), 2)
end
--- Shenron Reborn ---
elseif getPlayerVocation(cid) == 336 then
if getPlayerLevel(cid) >= 50 then
doPlayerSay(cid, 'Transforms', TALKTYPE_ORANGE_1)
doPlayerSetVocation(cid,337)
addEvent(shenrongt,ext,cid)
doSetCreatureOutfit(cid, shenrons2, -1)
doSendMagicEffect(getPlayerPosition(cid), 75)
else
doPlayerSendCancel(cid, "Shenron, You need 50 level to transform.")
doSendMagicEffect(getPlayerPosition(cid), 2)
end
elseif getPlayerVocation(cid) == 337 then
if getPlayerLevel(cid) >= 100 then
doPlayerSay(cid, 'Transforms', TALKTYPE_ORANGE_1)
doPlayerSetVocation(cid,338)
addEvent(shenrongt1,ext,cid)
doSetCreatureOutfit(cid, shenrons3, -1)
doSendMagicEffect(getPlayerPosition(cid), 75)
else
doPlayerSendCancel(cid, "Shenron, You need 100 level to transform.")
doSendMagicEffect(getPlayerPosition(cid), 2)
end
elseif getPlayerVocation(cid) == 338 then
if getPlayerLevel(cid) >= 150 then
doPlayerSay(cid, 'Transforms', TALKTYPE_ORANGE_1)
doPlayerSetVocation(cid,339)
addEvent(shenrongt2,ext,cid)
doSetCreatureOutfit(cid, shenrons4, -1)
doSendMagicEffect(getPlayerPosition(cid), 233)
doPlayerSendCancel(cid, "Success Transform.")
else
doPlayerSendCancel(cid, "Shenron, You need 150 level to transform.")
doSendMagicEffect(getPlayerPosition(cid), 2)
end
elseif getPlayerVocation(cid) == 339 then
if getPlayerLevel(cid) >= 200 then
doPlayerSay(cid, 'Transforms', TALKTYPE_ORANGE_1)
doPlayerSetVocation(cid,340)
addEvent(shenrongt3,ext,cid)
doSetCreatureOutfit(cid, shenrons6, -1)
doSendMagicEffect(getPlayerPosition(cid), 75)
else
doPlayerSendCancel(cid, "Shenron, You need 200 level to transform.")
doSendMagicEffect(getPlayerPosition(cid), 2)
end
--- Shenron End ---
else
doPlayerSendCancel(cid, "You cannot transform.")
doSendMagicEffect(getPlayerPosition(cid), 2)
end
end
Simples, ocorreu aquele erro por que você fez uma coisa nessa parte.
---C16--- function trans(cid) if getPlayerVocation(cid) == 412 then if getPlayerMana(cid) >= 0 then doSendMagicEffect(getPlayerPosition(cid), 278) addEvent(trans,ext,cid) end end end function trans1(cid) if getPlayerVocation(cid) == 413 then if getPlayerMana(cid) >= 0 then addEvent(trans1,ext,cid) end end end
Percebeu? Na segunda vez que você copiou e colou voce não colocou efeito, que é a quarta (4º) linha.
doSendMagicEffect(getPlayerPosition(cid), 278)
Então nao tinha nescecidade de você faser tantas copias se somente uma vocation ia sair efeito, tinha que ser somente uma linha com uma função e não varias sem função, deve ser por isso que o server não estava lendo o script.
Preste mais atenção
Se funcionar REP+ Ae, pra me ajudar
Editado Agosto 4 por CrazzyMaster
info
Grupo: Visconde
Registrado: 09/08/10
Posts: 314
Reputação: +19
Char no Tibia: não tenho

aham bls. tipo fiz certo agr ta dando isso aki
::Loading Spells ...Waring: [Event:: loadScript] can not load script. sata/spells/scripts/transformers.lua
data/spells/scripts/transformers.lua:88 'and' expected <to close 'if' at line 44> near '<eof>'
ahh outra duvida tipo no começo e assim
local combat = createCombatObject()
setCombatParam(combat, COMBAT_PARAM_EFFECT, CONST_ME_MAGIC_GREEN)
setCombatParam(combat, COMBAT_PARAM_AGGRESSIVE, 0)
local condition = createConditionObject(CONDITION_OUTFIT)
setConditionParam(condition, CONDITION_PARAM_TICKS, 86400000)
addOutfitCondition(condition, 0, 71, 0, 0, 0, 0)
setCombatCondition(combat, condition)
c16 = {lookType=467}
c161 = {lookType=471}
c162 = {lookType=468}
c163 = {lookType=469}
c164 = {lookType=470}
c165 = {lookType=472}
c166 = {lookType=473}
c167 = {lookType=474}
c168 = {lookType=475}
gotenksgtssj = {lookType=169}
gotenksgtssj3 = {lookType=170}
shenrons1 = {lookType=198}
shenrons2 = {lookType=77}
shenrons3 = {lookType=257}
shenrons4 = {lookType=232}
shenrons5 = {lookType=20}
shenrons6 = {lookType=265}
ext = 1000
tipo ali o dono do script coloca a transform no caso
shenron6 = {looktype=265}
e necesário colocar isso ou coloca so para lembrar msm ?
vc pod me add no msn ai fika mais fáçil da gente se falar pdc?
se quiser add ae
pbarcelos92@hotmail.com ![]()
info
Grupo: Artesão
Registrado: 24/10/11
Posts: 133
Reputação: +55
Char no Tibia: ...
@iFaxBr
Bom vou postar pra você um começ meu ai se ve o que pode faser, tipo o efeito pode não esta funcionando por que alguns servers de tibia que usam como base pode ter o maximo de efeitos 67 ou menos por isso tem que saber editar soucer como eu falei
[~Download~]
Servidor Base 8.54 Project 0.0.2 + Client 8.54 DBOBR
--- EDIT ---
Se alguem souber mecher com soucer e aumentar o numero maximo de efeito nesse projeto eu agradeço.